Tuesday, July 31, 2018

Ranking Walt Disney Animation Studios Films


So I thought I'd officially close my Disney animation retrospective with a good ol'-fashioned list post, with a few small comments at the bottom. Hope everyone has enjoyed this series!

Disney Movies, Ranked
It's just my opinion, but search your feelings; you know I'm right.

1. Pinocchio
2. Fantasia
3. Beauty and the Beast
4. Sleeping Beauty
5. The Emperor's New Groove
6. The Many Adventures of Winnie the Pooh
7. The Little Mermaid
8. Lilo & Stitch
9. Alice in Wonderland
10. Dumbo
11. The Three Caballeros
12. Winnie the Pooh
13. Aladdin
14. The Hunchback of Notre Dame
15. One Hundred and One Dalmatians
16. Tangled
17. Moana
18. Mulan
19. The Adventures of Ichabod and Mr. Toad
20. Tarzan
21. Wreck-It Ralph
22. Bambi
23. Frozen
24. The Lion King
25. Snow White and the Seven Dwarfs
26. The Rescuers Down Under
27. Zootopia
28. The Princess and the Frog
29. Melody Time
30. Bolt
31. The Jungle Book
32. Fantasia 2000
33. Big Hero 6
34. Peter Pan
35. Meet the Robinsons
36. The Sword in the Stone
37. Brother Bear
38. The Great Mouse Detective
39. Lady and the Tramp
40. Hercules
41. Cinderella
42. The Fox and the Hound
43. Robin Hood
44. Saludos Amigos
45. Atlantis: The Lost Empire
46. The Black Cauldron
47. Treasure Planet
48. The Rescuers
49. Home on the Range
50. The Aristocats
51. Fun and Fancy Free
52. Dinosaur
53. Make Mine Music
54. Pocahontas
55. Oliver & Company
56. Chicken Little


Disney Movies, Ranked by Quality of Animation
Since I've been so obsessive about the animation during this series.

1. Pinocchio
2. Sleeping Beauty
3. Fantasia
4. The Hunchback of Notre Dame
5. The Lion King
6. Beauty and the Beast
7. Snow White and the Seven Dwarfs
8. Bambi
9. The Princess and the Frog
10. The Little Mermaid
11. Aladdin
12. The Three Caballeros
13. Mulan
14. One Hundred and One Dalmatians
15. Winnie the Pooh
16. The Many Adventures of Winnie the Pooh
17. Tangled
18. Dumbo
19. Alice in Wonderland
20. Brother Bear
21. Lilo & Stitch
22. Tarzan
23. Pocahontas
24. The Rescuers Down Under
25. Moana
26. Wreck-It Ralph
27. The Emperor's New Groove
28. Peter Pan
29. Lady and the Tramp
30. Fantasia 2000
31. Melody Time
32. Atlantis: The Lost Empire
33. The Adventures of Ichabod and Mr. Toad
34. Frozen
35. Fun and Fancy Free
36. Hercules
37. Cinderella
38. The Black Cauldron
39. Zootopia
40. Big Hero 6
41. Bolt
42. Home on the Range
43. Saludos Amigos
44. Treasure Planet
45. The Great Mouse Detective
46. Make Mine Music
47. The Jungle Book
48. The Sword in the Stone
49. The Fox and the Hound
50. The Aristocats
51. Meet the Robinsons
52. Robin Hood
53. The Rescuers
54. Oliver & Company
55. Dinosaur
56. Chicken Little


Top 20 Favorite Disney Songs
Tried to rank these just in terms of how much I like the music, though obviously, it's hard to divorce them from their associated animated sequences.

1. "When You Wish Upon a Star" (Pinocchio)
2. "Gaston" (Beauty and the Beast)
3. "Under the Sea" (The Little Mermaid)
4. "Heaven's Light / Hellfire" (The Hunchback of Notre Dame)
5. "Cruella De Vil" (One Hundred and One Dalmatians)
6. "You Can Fly! You Can Fly! You Can Fly!" (Peter Pan)—yes, that's really the song's title
7. "Kiss the Girl" (The Little Mermaid)
8. "The Bare Necessities" (The Jungle Book)
9. "Part of Your World" (The Little Mermaid)
10. "Circle of Life" (The Lion King)
11. "The Bells of Notre Dame" (The Hunchback of Notre Dame)
12. "Heigh-Ho" (Snow White and the Seven Dwarfs)
13. "Winnie the Pooh" (The Many Adventures of Winnie the Pooh)
14. "The Journey" (The Rescuers)
15. "Belle" (Beauty and the Beast)
16. "How Far I'll Go" (Moana)
17. "The World's Greatest Criminal Mind" (The Great Mouse Detective)
18. "A Whole New World" (Aladdin)
19. "Baby Mine" (Dumbo)
20. "Colors of the Wind" (Pocahontas)

10 Musical Pieces That Should Definitely Be in Fantasia 2060
1. "Shhh / Peaceful" - Miles Davis
2. "Psalm" - John Coltrane
3. "Music in Twelve Parts: Part 2" - Philip Glass
4. "Symphony No. 9 in E Minor: II. Largo" - Antonín Dvořák
5. "The Lark Ascending" - Vaughan Williams
6. "West End Blues" - Louis Armstrong
7. "Larks' Tongues in Aspic, Part One" - King Crimson
8. "Ride of the Valkyries" - Richard Wagner (Disney's apparently considered this before—just... please don't make it racist...)
9. "Eruption" - Van Halen (because this will definitely be "old-fashioned music" in forty years)
10. "Symphony No. 9 in D Minor: IV. Finale" - Ludwig Van Beethoven (why not?)

(I need some women on this list... suggestions?)


Best First-Time Watch: The Three Caballeros. Disney on peyote—can we get more of this kind of stuff? Please?

Worst First-Time Watch: Chicken Little. Obviously.

Biggest Surprise of this Retrospective: The Three Caballeros (again). Thank goodness for this beautiful, insane mess.

Movie that Most Benefited from Rewatch: Lilo & Stitch. This is why I should rewatch movies more often—how had I forgotten how good this movie is?

Movie that Least Benefited from Rewatch: The Rescuers. How had I forgotten just how sloppily plotted and animated this movie is?

Favorite Disney Animation Trend: "What if we hired this Alan Menken dude?"

Least-Favorite Disney Animation Trend: "You know what this movie is missing? An obligatory, unearned romance."

Best Comic Relief Character: Kronk (The Emperor's New Groove)—though maybe this is cheating, since the whole movie is comic relief? Okay, if it is cheating, then my other answer is Joanna (The Rescuers Down Under).

Worst Comic Relief Character: Whatever that lemur's name is in Dinosaur. Does something count as comic relief if it isn't funny?

Monday, July 30, 2018

Disney Review: Zootopia, Moana

I'm blogging through all the feature films released theatrically by Walt Disney Animation Studios! For more information on the project, you can visit my introductory post here. You can see an overview of all the posts in the series here.

This post is unique in that these two movies have come out recently enough that I've already written reviews of them on my normal weekly review feature. You can read the Zootopia review here, and you can read the Moana review here.

Also, it's the LAST REVIEW POST OF THE SERIES! Thanks for sticking it out the whole time and giving some great feedback. I've also had way more readers for this series than I usually do, so if you're new, I hope you'll stick around. Anyway, I'll have one more post wrapping up the series with some goodies in it, so stay tuned for that.

EDIT: Here's the wrap-up post!

You can read the previous entry in the series here.

55. Zootopia (2016)
Disney's track record with race is... uh... dicey, to say the least. So it sure would seem to be a misguided approach to make a movie about contemporary urban race relations, right? And at first, Zootopia seems to be just that. In fact, a lot of people have read a racial message in Zootopia's "predator/prey" dichotomy, and the movie itself seems to bait this reading with lines like "Only a bunny can call another bunny 'cute'" and "You can't touch a sheep's wool," to say nothing of how the central plot involving "predatory" animals going "savage" resembles the War on Drugs in general (paging "superpredators") and the urban crack epidemic specifically, issues that are highly affected by the relationship between white and black Americans. And if you read the movie as "predator=black, prey=white," there are some things that the movie does that are quite radical for a Disney (or even any mainstream American) movie—for example, that a Disney movie would imply that the government caused the crack epidemic on purpose in order to incarcerate black men kind of blows my mind, and even if we don't go there, it's still kind of wild that a Disney movie would make a white-coded character responsible for the villainous oppression of black-coded characters without any kind of equivocation. But reading the movie this way also gets into some very uncomfortable and retrograde territory, too, and you don't even have to go any further than the "predator/prey" premise to get there—I don't think I have to explain why there is a problem with equating murderous, carnivorous insticts with African-Americans. The predator/prey=black/white analogy doesn't really lay itself accurately onto reality, either; why, for example, would it be the prey (white) characters saying things like "don't touch my hair" and "only our species can call itself cute," ideas that are connected to black Americans in modern American society?

If this is a movie about race exclusively, then it's incredibly sloppy with its metaphor, mixing racial codes and even mistaking gender codes for race (in the case of rabbits and their marginalization on the police force). That's why I don't really think Zootopia is a movie about race. At least, not race specifically. The world of the movie only makes thematic sense in relationship to reality if you consider it a generalized metaphor about the interplay of people's various social and personal identities in the formation of social power structures—i.e. "intersectionality." This is most clearly seen with our protagonist, Judy (a rabbit); she faces systematic discrimination as a rabbit in the way that the police force refuses to take her seriously, but she also as a rabbit has privilege in that her government treats prey more fairly than predators. The point isn't specific to racism; it's that based on who she is, there are varying degrees to which she benefits from and is at a disadvantage within the power hierarchies of her society. The movie makes a serious blunder by so openly tagging this generalized commentary about the way societies work with references to the specific power hierarchies of 21st-century American society, since this makes the messy one-to-one mapping of Zootopia's world onto our own; I'd say this is the film's largest flaw outside of some pacing issues within its impressively complex but also maybe convoluted conspiracy/neo-noir plot. But if you sweep aside those references (their kind of annoying anyway), what's left is a pretty thoughtful intersectional parable that I like quite a bit.

Switching gears completely, you'll notice I've been keeping away from my usual commentary on animation style in my last few reviews. That's not because the animation isn't good in Wreck-It Ralph, et al. This period of Disney animation is defined by an admirable ability to make its CGI creations look convincingly alive and emotive by looking realistic in the details while being cartoonish in the design—for example, the multitude of hairy creatures in Zootopia all look convincingly "hairy" in close-up while also looking like exaggerated cartoon animals that avoid the uncanny valley handily when you zoom out to look at the whole character, an approach that gives all the living things in the recent Disney movies (humans included) the appearance of something resembling living dolls, which makes it all the more impressive that it's not uncanny. That said, this same approach also tends to make these movies look somewhat generic and forgettable on a sheer animation metric—I mean, sure, these movies all look "nice" and are capable of some very cool visual moments, but the aesthetic or craft never particularly stands out in any other way that that it looks "good." If a character from Zootopia suddenly wandered into Big Hero 6, it might be kind of weird, but it also wouldn't be some violation of the aesthetic parameters of the film—something it would be much harder to say if, for example, Mulan suddenly found herself in the middle of Tarzan. I guess what I'm saying is that while these recent Disney movies are impeccably designed as far as their designs and characters go (the different climate zones in Zootopia are full of clever choices regarding how the environments function), none of them really have any sort of distinguishing aesthetic personality or identity outside of the same Disney house style that's been dominating their output for the past few years. Which is better than Chicken Little, so I suppose I should count my blessings. But I do long for even, in some regards, the days of the early 2000s, when each movie was its own artistic universe. Ah well. At least the narrative elements of the movies are strong(ish).

56. Moana (2016)
Remember what I said about being sick of Frozen? I'm well on my way there with Moana. Full disclosure: I am currently living with a two-year-old whose life basically revolves around Moana and its related branding (though recently, she's taken to The Boss Baby and Coco and The Magic School Bus—I'll give her this, she at least has good taste in the media she's going to drive into the ground by incessant repetition). She has a Moana doll that will sing the chorus to "How Far I'll Go." She has Moana pajamas she wears nearly every night. She listens to the soundtrack when she takes baths. It's a lot to take in, and the Moana exhaustion has gripped me fiercely (to say nothing of the two-year-old's poor mother). But like I said, this two-year-old has taste, and if you're going to make your life revolve around a single movie, you can do a lot worse than Moana, which is, as I've mentioned before, probably only eclipsed by Tangled as the best CGI-animated Disney feature.

Let me talk about something I haven't really discussed in a while: music. If you look at recent Disney history, you'll notice that the studio has scaled way back on its rate of musical features within its output. The '90s, probably the height of the form, have only one non-musical feature, The Rescuers Down Under (two if you count Tarzan, though even that has a decent musical presence despite the lack of full-on show-stopping numbers), but starting in the 2000s, similar to the parallel Disney Dark Age in the '70s and '80s, music becomes less and less a part of the films the studio is releasing, usually only sticking to one or two original songs to play over a montage and almost never going for having characters themselves perform song-and-dance routines in the typical Broadway style. The 2010s Revival brought back the Broadway-style structure with The Princess and the Frog and especially Tangled and Frozen, and the latter two films' successes can, I think, be chalked up to their music in large part (I have a hard time imagining Frozen as the overpowering cultural force that it was without "Let It Go"); but even these films represent a sort of half measure as far as the musical form goes, since both of them use a heavily musical structure in their first acts that eventually give way to much less music action-adventure second and third acts, giving the impression that each of the movies kind of forgot that it was a musical by the end. This is a very long way of saying that Moana is the first fully committed Disney musical since The Princess and the Frog and, based solely on the strength of its songs and how it incorporates them into its structure, the best Disney musical in a very long time—I'd say probably since The Hunchback of Notre Dame. There isn't a bad song in the entire movie, and there are at least three songs I'd comfortably rank among the very best Disney songs ever ("Where You Are," "How Far I'll Go," and "You're Welcome"—all written by none other than Alexander Hamilton himself, Lin-Manuel Miranda).

Even better is the fact that—aside from "Shiny," which I'll give a pass to because come on, Jemaine Clement is a David Bowie crab—these songs aren't just serving as comic asides or soundtracking montages; they're actually crucial to the narrative advancement and are vital to what the movie is doing thematically. For example, "Where You Are" not only gives exposition on the social structures of Moana's home village but also introduces Moana's role as the village leader and also gives us the foundational characterizations of Moana, her father, and her grandmother as well as introducing the major environmental symbols of the sea and the shore in addition to seeding the conflict of the film's first act by juxtaposing the "and no one leaves" refrain with the increasingly dissonant expressions on Moana's face as she grows older and more entrenched in her island's social conservatism. That's an enormous amount of heavy lifting for one song to perform, but "Where You Are" manages it in an effortless three-and-a-half minutes. And that's just one song. I haven't even mentioned the frankly brilliant way that "How Far I'll Go" does double duty as both a traditional Disney "I Want" song as well as the climactic affirmation of self-actualization. It's a chameleonic song whose impact changes with its context, wistful and dissatisfied at the movie's beginning and triumphantly anthemic as it completes Moana's character arc near the movie's finale. It reminds me, to evoke one of my two-year-old housemate's other favs, of how Coco's "Remember Me" turns on a dime from a puffed-up piece of braggadocio to a heartbreaking goodbye, and in both cases, the results are incredibly moving.

Completely off-topic, but also, because I don't know where to fit it in, can I just say how refreshing it is to have a Disney Princess Movie that is completely uninterested in romantic love at all? Even the most progressive of princess films (e.g. Beauty and the Beast) have operated under the general assumption that a single woman must be paired off by the movie's end, but Moana just doesn't have time for those shenanigans. I don't think that romantic love is even mentioned in the movie outside of the background fact that Moana has parents who, presumably, love each other. No, this is just about Moana discovering herself and doing cool things with a (demi-)guy with whom she has an entirely platonic relationship, which is quietly revolutionary for a Disney film. Magic.

Moana isn't perfect, and as is the case with movies you're forced to watch again and again, the flaws get increasingly obvious to me the more I watch it. Like most recent Disney movies (except for Tangled, which is why I put it ahead of Moana in the CGI ranks), Moana has a frustrating approach to storytelling that prioritizes a moment-to-moment rush forward to the detriment of the big picture; with the exception of one mid-film dream sequence, the movie gets so preoccupied with the individual pieces of the plot's present—whether they be Moana's banter with Maui or my beloved glam crab or incongruously Mad Max: Fury Road-indebted coconut pirate dudes—that it kind of loses track of the central inciting incident of the crisis back on Moana's home island, which gives the movie's events, when you map them out, a kind of scattered, haphazard quality that undermines some of the character work later in the movie and robs the film of that pleasing narrative efficiency of having every incident tie back in to the central conflict. There's also some really egregious dialogue; 2010s Disney has made a habit of leaning into jokey anachronisms in its screenplays, which... ugh, fine I guess, but I don't know if I've ever heard a joke more forced than the "it's called tweeting" line. But like I said, I'm hyper-conscious of these bits because of how often I've seen the movie. In reality, they aren't any worse than the flaws that plague Frozen or Big Hero 6, and what's good about Moana far outshines the good of those movies. It's a very good, borderline-great, movie and a fitting final piece to review for this project.

---

And that's all, folks! We made it! All the way to the end of the Disney canon—at least until Ralph Breaks the Internet comes out in November, at which point this series will become rapidly obsolete. But in the four month interim, I can at least bask in the glow of having reviewed every feature film from Walt Disney Animation Studios, and you can bask in the glow of having endured the whole thing.

Like I said, I'll have one more post wrapping up this series, so stay tuned for that. But this is it for the most part. It's been fun, y'all!

Until next time!

Sunday, July 29, 2018

Mini-Reviews for July 23 - 29, 2018

So long, summer—I'll miss ya.

Movies

Mission: Impossible - Fallout (2018)
The obvious thing to talk about here are the action sequences, which are great. That's not surprising; the last three Mission: Impossible films have established this now over-twenty-year-old series as one that consistently delivers some of the most exciting and refined action setpieces in modern English-language filmmaking, and it's more a pleasant affirmation than an outright shock that Fallout has probably the best ensemble of setpieces in the whole franchise (though I still think that Ghost Protocol's Burj Khalifa scene is the high-water mark for the series). More surprising, though, is how Fallout structures its plot as a procession of increasingly dire trolley-problem situations, which gives a decent weight and thoughtfulness to the characters and their decisions, especially considering that this is a franchise that in the past hasn't exactly thrived on narrative thoughtfulness. I mean, it isn't First Reformed or anything, but especially for the kind of wide-release popcorn flick that it is, Fallout is strikingly concerned with the ethics of violence and the human cost of the usual action movie mayhem, which is something I wasn't at all expecting. It's the best Mission: Impossible movie yet, one of the most exciting theater experiences I've had this year, and likely the best American action movie until the next Mission: Impossible movie comes out. Grade: A

Unfriended: Dark Web (2018)
The central gimmick—the entire movie on a computer desktop!—isn't as fresh as in the original (and certainly not after having seen The Den just a day prior), and Dark Web isn't really scary at all either. This is definitely a slasher, but instead of dead teenagers in service of horror, the movie becomes something of a very twisty, very dense techno-thriller with more plot than I've seen in a so-called horror movie in years. This is, frankly, the best thing about the movie, the way the plot reveals rule after rule until by the end, it's magnificently complex for the kind of movie this is—it kept me guessing, at least. The movie also fills its cast with some shockingly competent protagonists, which makes Dark Web less of the usual schadenfreude of watching stupid, mean people meet karmic deaths (a feeling which the original Unfriended definitely traffics in) and more of a kind of sad, nihilistic exercise in watching people being crushed by powers far beyond anything they could hope to overcome. Which... I mean, you read the news. Grade: B

The Tribe (Плем'я) (2014)
The letter grade above a D is thanks to the craft and audacity of the conceit—a movie with no audible dialogue (instead featuring Ukrainian Sign Language), told through extremely long takes that emphasize body language and the staging of character action within the shots. It's a fascinating experiment that would be extremely effective if it weren't in service of a hollow and desperately edgy tale about how teens murder and rape each other. Go back to the '90s, dude. Grade: C-





The Den (2013)
A sort of proto-Unfriended, with the action of the movie taking place entirely on computer screens. But instead of Skype, Facebook, and the other familiar environments of Unfriended, The Den goes basically for the jugular of internet terribleness, making its central device a Chatroulette clone. By the end of the movie, the web has lead to a literal cesspool, but even prior to that, the internet media is shown to be a breeding ground of not just the beloved cat videos and silly humor that makes the internet a fun place but also the virulent sexism and violence (both verbal and physical) that has made it such a frightening and effective social force in recent years. It's way bleaker and a lot less fun than the mean-but-cathartic justice of Unfriended, and The Den isn't nearly so meticulous in its only-on-computer-screens storytelling device, cheating at least a few times. But there's an awful lot on this movie's mind, which covers a multitude of sins. Grade: B

Killer of Sheep (1978)
In some respects, this is a very immediate movie—I am watching, with little fussing, a succession of loosely connected scenes depicting the parallel lives of adults and children in 1970s Watts, LA, shot in sumptuous, grainy black and white, and to understand what is really very good about the film, all I have to do is look at the screen and watch the beautiful lyricism of these characters within their scenes within this aesthetic. At the same time, though, it's not all that immediate of a film, presenting little forward pull or conventional narrative lampposts and instead obsessing on small moments and strange (often funny) details. It's tremendous and full of life in a very down-to-earth way, but I'll probably have to watch it again to know exactly how enthusiastic I am about the collective weight of the project. (If you're interested in hearing much smarter people than I talk about this movie, you can listen to Episode 205 of the Cinematary podcast here, which I participated in). Grade: B+

Diary of a Country Priest (Journal d'un curé de campagne) (1951)
This movie ticks a lot of my boxes--religious turmoil, existential dread, nice cinematography—so I thought I'd be more into it than I ended up being. If I'm anachronistically comparing it to this film's most notable children, Winter Light and First Reformed, I guess I have to admit that I just don't find this priest's psychological turmoil nearly as soulful as either of the priests in those subsequent films, and perhaps this movie's grounding in a legitimate terror of mortality, as opposed to the heady philosophical angst of those other movies, just feels a little more terrestrial than I'm interested in for this kind of movie. But I did like it, don't get me wrong! Claude Laydu's performance is stunning, and as I said, the cinematography is super nice. Maybe I just need to watch more Bresson—this is my first of his. Grade: B

Television

Orphan Black, Season 5 (2017)
The fifth and final season of Orphan Black kind of pulls a Lost in the sense that, at a moment when it would make the most sense to be scaling back its narrative ambitions in favor of resolution, it instead spends a large piece of its (limited) time with some main characters stuck in a cult-like encampment that expands the show's mythology in convoluted, unhelpful ways. But also like Lost, Orphan Black comes back around to a truly magnificent run of episodes leading up to a series finale that rightly focuses on characters rather than going out of its way to tie up every loose end. In the end, what this series leaves us with is a compelling portrait of sisterhood and motherhood (grounded by the magnificent Tatiana Maslany) that rejects binaries and patriarchy and everything that is not an empathetic care for fellow human life, which is exactly the final bow it needed to take. I'll miss this weird, wonderful series. Grade: B+

Music

Father John Misty - God's Favorite Customer (2018)
Shrugging off the philosophical grandiosity and instrumental expansiveness of last year's Pure Comedy, Father John Misty returns with something of the photo-negative of 2015's I Love You, HoneybearGod's Favorite Customer, a record not about the intoxicating dance of true love but of the existential terror of watching that love fall to pieces. The album is a bona-fide bummer, and Josh Tillman goes to some bracingly dark places in its ten songs and 39 minutes, culminating in the exquisite, lacerating piano ballad that forms the album's penultimate track, "The Songwriter," which calls into question the very premise of writing about romance when, in fact, romance involves two people and not just the one chronicling the confessional details. "What would it sound like if you were the songwriter, and you did your living around me?" it goes. "Would you undress me repeatedly in public to show how very noble and naked you can be?" This destroys me, y'all. It's a record drenched in self-loathing and regret, and while it isn't quite free of the self-referentiality and sarcastic lyrical barbs that often turn people off the Father John Misty project ("Mr. Tillman," the second and probably weakest track, is awash in sarcasm and inside-baseball musical allusions), those features are channeled to much rawer and more emotionally immediate effect than they've been in the past. Besides, whether or not this is just shtick seems beside the point when the music makes me so weepy. Grade: A

Saturday, July 28, 2018

Disney Review: Wreck-It Ralph, Frozen, Big Hero 6

I'm blogging through all the feature films released theatrically by Walt Disney Animation Studios! For more information on the project, you can visit my introductory post here. You can see an overview of all the posts in the series here.

Almost at the end, folks. Hang in there.

You can read the previous post in this series here.

UPDATE: You can read the next post in this series here.

52. Wreck-It Ralph (2012)
The opening of Disney's 2012 feature, Wreck-It Ralph, throws down a pretty heavy gauntlet. As John C. Reilly's opening expository monologue comes to an end, the camera zooms out to reveal that his character, the titular Wreck-It Ralph, is sitting in a meeting of Bad-Anon, i.e. a support group for video game baddies. And this isn't just a meeting full of anonymous, made-up villains from made-up games, like Wreck-It Ralph is from the fictional Fix-It Felix Jr. cabinet; no, this is a meeting with Super Mario's Bowser, Street Fighter's Zangief, Sonic the Hedgehog's Dr. Robotnik, and Pac-Man's Clyde, among others. These are not, in case you are wondering, Disney properties; Bowser belongs to Nintendo, and Zangrief belongs to Capcom, and so on. Disney just bought the licenses to include all these characters in this movie. With their money. With their millions and millions of dollars. This isn't completely without precedent—1988's Who Framed Roger Rabbit (released by Buena Vista Pictures, aka Disney) is famously populated by a variety of animated characters from other studios, including one scene where Mickey Mouse and Bugs Bunny cross paths. But it was also kind of notoriously hard work for Roger Rabbit to get those characters cleared to appear in the film; Wreck-It Ralph, on the other hand, just feels like it's flexing its muscles; this opening scene is far from the end of the non-Disney references in this movie, which goes on to allude to titles as far afield from one another as Metal Gear Solid and Q*bert and show 188 licensed characters onscreen over the course of the film. By bringing all these characters under one of its canonical animated films, Disney, flush with its own recent successes like Tangled and lucrative acquisitions like Marvel and Pixar, was announcing its dominance over the media landscape. With Wreck-It Ralph, the globe-conquering, IP-gobbling vision of the modern Disney made its theatrical debut.

It would be easy to feel cynical about this (and just wait for my Big Hero 6 review below), but it's hard to feel too curmudgeonly about a movie as good as Wreck-It Ralph. Wreck-It Ralph is quite good. Even beyond the avalanche of characters I mentioned above, the video game allusions are a lot of fun (the Konami Code makes a conspicuous appearance, for example, as well as the , and that's to say nothing about the end credits, which re-imagines the characters of the movie in a surprisingly deep array of famous game aesthetics, from the original DOOM to even the LucasArts point-and-click adventures)—I mean, it's all nostalgic window dressing, for sure, but if you're making a movie that takes place in a video game arcade, of all thirty-year-old places, nostalgia seems like a reasonable aesthetic, especially since it never overshadows the real plot of the movie. Like most of these Revival movies, the plot of Wreck-It Ralph is grounded in brightly rendered characters with specific and moving emotional arcs—in this case, Ralph, who, after thirty years being the villain of his game, is coping with the existential malaise of being viewed by everyone inside and outside the arcade cabinet as the villain, when in reality, he knows he isn't a bad guy, even if he is the Bad Guy; there's also Vanellope von Schweetz, who faces the rejection of her peers because she glitches. And while there isn't anything particularly profound or new about these arcs (children's entertainment has been doing this sort of identity journey for decades—though it bears mentioning that Vanellope's plot makes Wreck-It Ralph one of the more disability-positive Disney movies out there, a kind of representation we don't often talk about when we talk about representation Disney "should" include), the particular timbre of these emotional arcs feels urgent and poignant in a way that feels more akin to what Pixar was doing in the 2000s than anything Disney has ever done. The one part that especially gets me is the way that Sarah Silverman's Vanellope just starts bawling when Ralph destroys her car—and not cartoony quivering lips and boo-hoos or whatever but actually pained sobs; it's an astoundingly sad moment made all the more wistful by Ralph's misplaced feelings of protectiveness toward Vanellope, and this, combined with the levels of violence and alcohol consumption in the movie (which, admittedly, goes with the video game territory) makes this Disney's most adult-skewed film since their experiments of the early 2000s, and it's a far more successful bid for an older audience than any of those misfires.

It's not a perfect movie. For instance, it's disappointing that, after the wild, game-jumping first act, the movie settles into the relatively generic Candyland-esque Sugar Rush setting. And the movie's storytelling mechanics are too indebted to both Toy Story and Monsters, Inc. to quite have the rush of pure invention that those (and some other superior films) give me. The movie also does this thing where it introduces plot mechanics that are clearly just in place to set up a later conflict and otherwise don't serve much of a natural function in the movie—call it Chekhov's plot device (I'm thinking in particular of how glitches can't leave the game for some reason). But even so, Wreck-It Ralph is one of the stronger Disney movies of the past decade. If they keep making them like this, I suppose all my complaints about Disney the Megacorp will kind of stay abstract.

53. Frozen (2013)
Woof. So this is a big one. And like most of the big Disney movies, this movie has saturated the culture to the extent that it's difficult to think about it freshly, so completely exhausted am I of its footprint on the popular imagination. The phrases "let it go" and "do you want to build a snowman"  strike fear into many parents' hearts, and though I am not (yet) in the throes of parenthood, I don't blame them; even without having spent the years of 2013 through 2016 with a preschooler, I would be completely fine not hearing those songs for another decade or so, and the movie itself has similarly worn me raw over repeat, repeat viewings. This has been true of most of the big Disney movies to come out near my lifetime; I went through the same thing with The Little Mermaid when my sister was obsessed with Ariel when she was like five, and I myself wore out Beauty and the Beast and Aladdin when I was a preschooler. But I've had at least a decade's space from my peak exposure to those older films. Frozen hasn't even reached its fifth birthday yet, and as far as overbearing footprints on the cultural landscape, it's only just within the past 18 months that Frozen has been replaced by Moana in sheer ubiquity. I'm not about to put this Disney project on hold for the years it will take for Frozen to fade from my memory, so I'm stuck here doing my best with my Frozen-depleted brain.

But you know, sometimes the cultural zeitgeist gets something right, and when I first saw Frozen, I thought it was one of the very best Disney movies in recent years. Though repeat viewings have made the seams show more than at first blush—for example, how little sense the trolls and Kristoff's relationship with them makes, or how the movie sort of forgets it's a musical after the first half—this movie and its sister-love finale genuinely surprised me back in 2013. That's major; though I think some of the "subversive" stuff the movie does just feels like a more obvious and less interesting version of what earlier Disney movies like Beauty and the Beast were doing decades prior to Frozen (all the romantic stuff in this movie is so weak, and the bait-and-switch of the "oh, I'm your fiancé, oh nevermind, hahaha, I'm the villain!!" combined with Kristoff's existing at all is a bad case of Disney having its cake and eating it, too, re: its approach to romantic love), the idea of familial and specifically sibling love is shockingly under-explored in the Disney canon, which makes it all the more refreshing that sister love is both the central emotional arc of the film as well as the entire conceit of the film's climax.

As for the idea of family in general, Frozen is a fascinating and (I think) moving iteration of some of Disney Animation's pet themes on the subject of parental authority. An interesting discussion formed on Facebook after I posted the previous Disney Review entry regarding the role of parents—and in particular, abusive parents—within the Disney canon. It's definitely a trope of Disney's, most often in the princess movies but also not infrequently in other Disney films, to have parents or adults in parental roles exerting undo control over their children (who then rebel against that overreach); there are the openly abusive and toxic parents of the likes of Tangled (which inspired the Facebook thread) or Cinderella or Madame Medusa in The Rescuers, who all do legitimately traumatic things to our young protagonists, but then there are also the more nurturing (but slightly misguided) parents of The Little Mermaid or Aladdin, who are viewed much more kindly by their movies and usually are granted some measure of reconciliation with their children. Motive matters a lot here. Did the parent act with evil intentions? Then the child will face legitimate danger at their hands and potentially scarring experiences. Did the parent have a legitimate protective and loving impulse toward their children that led to the conflict? Then it's ultimately okay, and they'll get a happy ending with their child. But then enters Frozen, which is a complete disruption of this paradigm. In Frozen, legitimate abuse is done at the hands of well-meaning parents: the king and queen have no malice in their hearts when they isolate Elsa and tell her to control her ice powers—in fact, they are doing so only out of care, since they nearly lost Anna in a magic-related accident—but in doing so, they cause legitimate harm to Elsa, who is somewhat traumatized by the message that she must repress her identity as a magic user and whose relationship with her sister is ruptured. Moreover, no reconciliation is offered to these parents; minutes (in movie time) after they coerce Elsa into locking herself away, the parents die in a storm at sea, leaving the abuse mess with their daughters without a chance to recant their ideas. Whether you want to read this as a coming-out narrative (the visuals and lyrics of both "Do You Want to Build a Snowman?" and especially "Let It Go" certainly give the movie a good nudge in this direction) or some more generalized idea of the conflict between personal identity and parental authority, you're still left with the idea that even the well-meaning impulses of a parent can be abusive and harmful to their child in ways that the parents cannot always mend, which is a complex and really freaking heavy theme for any movie, much less a Disney movie. I know people have a lot of differing ideas about what should and shouldn't be in a movie aimed at preschoolers, but I kind of love that Frozen tackles something so thorny and nuanced, whether or not it's actually audience-appropriate.

It can't be discounted that the Disney movie with some of the freshest and most surprising ideas in at least a decade of Disney movies was also Walt Disney Animation Studio's first (and, at the present, only) feature with a female director: Jennifer Lee, who co-directs with Chris Buck and who has the sole writing credit on the film's screenplay. If we're making arguments for why it's important to get different kinds of people behind the camera (or keyboard or whatever a director does in a CGI-animated film), this is Exhibit A. The easiest way to shake up a complacent formula is to have someone look at them from a different perspective. Frozen, for all its flaws (not that I focused on them, but believe me, there are some flaws), is just that. Disney, give us more new voices is your movies. But don't make them all do Frozen sequels.

54. Big Hero 6 (2014)
Much like Wreck-It Ralph is a decent showcase for the modern conception of Disney, the IP-Gobbling Media Giant, Big Hero 6 is also a conspicuous instance of Disney's ever-growing share of the media landscape intersecting their animated output, though this time, it's a more specific intersection that Wreck-It Ralph's "haha, we can get the rights to ANYTHING" approach. No, in Big Hero 6, Disney is specifically interesting in showing off that it is now the owner of none other than Marvel Entertainment, and there's nothing you can do about it. Mwahahaha...

Okay, this is a tangent, but since I don't have a ton to say about Big Hero 6 (it's fine—I'll talk about it in a sec), lemme rant about Disney's approach to media properties. While I'm not necessarily thrilled about the concept of a single company sucking up every last IP it can get its grubby, Mickey-Mouse-gloved fingers on, I realize that's just a feature of the media landscape we're currently living in and I just have to deal with it, and like... fine. But what especially bugs me about Disney's particular way of gobbling up media properties is that once gobbled, each IP is then molded into Disney's image. On the one hand, this provides a solid quality control over the films, making sure that, I dunno, Star Wars doesn't do another Holiday Special or that if it does, it at least is sufficiently budgeted and fan-servicey that they can get away with it without a PR disaster. But on the other hand, it also means that you don't get nearly as many way-out-of-nowhere weird touches like the Viet Cong reimagined as teddy bears or a second trilogy of films whose whole point is to make the moral and philosophical ideologies of the original beloved trilogy seem corrosive and hollow, which I think puts a definitive cap on how good the media these IPs produce can be. Worse, these properties cease to really be their own thing and just become self-consciously an arm of the ever-growing hydra that is The Walt Disney Company. I mean, say what you will about the old pre-"Acquire Everything!" Disney, but at least there was a unifying aesthetic to the company's products. Now, you go to the Disney store and Mickey Mouse is sitting next to Darth Vader, and Iron Man is shaking hands with Stitch. You can go to Disney World and watch Stormtroopers march down a thoroughfare lined with Goofy and Cinderella mascots. It's like living inside The LEGO Movie, only the kid got a hold of the Kragle and froze everything in a state of chaotic permeability. Can these properties not just exist as their own thing? Does everything Disney owns have to become part of the Disney Media Marketing Universe? Because the sheer post-modernness of these IPs crashing together with thunderous cash register sounds is making me anxious.

Anyway, that's just a long way to say that Big Hero 6 is the first canonical Walt Disney Animation Studios film to be based on Marvel source material, and the sheer corporate synergy of that bugs me. Can't we keep the Marvel parts of Disney separate from the Animation Studios parts of Disney? I guess not. But oh well. All that aside, it's an alright movie, though I'd say it's probably my least-favorite of the Revival films. It has a strong emotional through line with the relationship between Hiro and his brother, and Baymax is just delightful and delightfully animated (he's basically a gigantic balloon, which is a lot of fun to watch). But the plot is messy, and while a lot of Disney Revival plots are messy and fragmented and lose track of their pieces as time goes on (*cough*Frozen*cough*), Big Hero 6 doesn't have nearly the high points the other movies do that help us viewers forget about the chunky, uneven plot rollout and the inconsistent stakes. And since race came up in the Facebook discussion for my last post, I'll also say that this movie does a nice thing most Disney movies don't regarding race, in that Hiro's Asian-American ethnicity isn't lampshaded or the point of his character—it's just a normal detail of the character, which is I think we will hopefully arrive one day regarding racial representation in media. Not that the celebration of distinct ethnicities isn't worthwhile, but it's pretty rare (and valuable, I think) to see a movie so casually normalize an Asian-American protagonist as just not a big deal. Anyway, aside from all the ranty stuff above, I don't really have strong feelings about this movie, so maybe you readers can tell me what you like about it.

Next time: the last post in the series!!

Thursday, July 26, 2018

Disney Review: The Princess and the Frog, Tangled, Winnie the Pooh

I'm blogging through all the feature films released theatrically by Walt Disney Animation Studios! For more information on the project, you can visit my introductory post here. You can see an overview of all the posts in the series here.

Hey there, good movies.

Read the previous entry in this series here.

UPDATE: You can read the next entry in this series here.

49. The Princess and the Frog (2009)
OH MY GAUUUWWWWWD, the cel animation is back, y'all! When Lasseter took over, he cranked the traditional animation department back up and promised to alternate between CGI and cel releases. This only lasted long enough to give us two cel-animated features, because of course it did, but The Princess and the Frog is the first one, and it looks so beautiful I could cry. I don't think it would be hyperbole to put this in the top five best-animated films the studio ever did; its characters are lovingly and expressively drawn, their movement is fluid and well-choreographed, and best of all, computer animation had sufficiently advanced since the '90s that its intrusion onto the drawn models in the film feels less like a violation of the movie's world and more like a nifty accessory that enhances the film's particle and lighting details. Plus, the movie is rife with creative touches that go beyond sheer technical prowess—for example, the way that the Shadow Man's shadows creep along surfaces in angular caricatures or the way the movie becomes an art deco installation come to life during the "Almost There" sequence. The whole thing is just visually sumptuous in the best way possible, and I love, love, love the experience of letting this imagery float into my eyeballs.

It's a lucky thing that The Princess and the Frog is so gorgeous to look at, though, because the rest of it is... ehhh.... There are good, non-visual things about this movie, don't get me wrong: I like that Tiana is a businesswoman (a first for the lucrative, regressive princess brand), and even if there aren't any all-time-great tunes here, the music is lots of fun, and Randy Newman feels like a better fit for the New Orleans setting than, I dunno, Alan Menken, given that Newman partly grew up in New Orleans and is musically associated with the region, largely thanks to "Louisiana 1927." It's also worthwhile that Disney finally made an animated movie with a black protagonist, but there we start to run aground of the Issues. Even putting aside the fact that Disney, in their infinite wisdom, somehow decided that their first African-American protagonist should spend 75% of the film as a frog and not, you know, visibly black. There's also the uncomfortable parade of racial/regional stereotypes that fill out the supporting cast. None of that, though, is as bad as the gobsmackingly terrible decision to set the movie in Jazz-Age New Orleans, present the racial inequalities explicitly within its expository opening minutes (there's a shot that pans from the regal white part of town to the shotgun-shack black part of town, in case you forgot about the effects of Jim Crow and stuff), and then act like this is just some hunky dory situation where everybody gets along and all you need to overcome systematic hardship is love and hard work, like, "La de da, what's racism?"—this isn't quite Song of the South's romanticized don't-call-it-slavery sharecropping, but it's on the same path. Like, what were you thinking, Disney? This was such an easy problem to avoid; just make the villain some rich white dude trying to make money off the black characters instead of another black character using magic to be evil or whatever. Oh, and besides all this, the story just isn't that good, flitting from plot point to plot point without really developing anything more than their usually jokey setup (wtf is up with the zydeco firefly, folks). Plus, it wastes an excellent Keith David vocal performance (is there any other?) on a villain who, though visually neat, is something of a muddle as far as characters go, and that's probably a good symbol for the movie as a whole.

I made a joke on Letterboxd about how with the combination of beautiful animation and questionable racial messages, The Princess and the Frog makes it feel like the Disney Renaissance again, but that's not quite true. The Princess and the Frog has none of the serious pretensions that weighted '90s Disney, which is both a blessing and a curse—blessing for the way it lacks the stultifying self-importance that made a few of those movies a drag, curse for how the film is so frothy light that it feels inconsequential even when it isn't. Plus, as far as themes go, The Princess and the Frog's subversive elements seem to be missing the point of a lot of the Renaissance's commentary, which makes it feel like a "one step forward, two steps back" kind of situation. Like, yes, Tiana is independent and wants to own her own business, but she does kind of need a man to do it, at least according to the narrative logic, even if she says otherwise—an inconsistency that might feel more in-step with the typical Renaissance themes of "yeah, women should be independent if they want, but you know deep down they want to get married, too" if the story's love interest wasn't such a pig. I mean, he's actually a frog, but what I mean is that Prince Naveen is a real sexist heel in the worst way and that there's no reason but the narrative's silly machinations for he and Tiana to end up together by the end. It's like the movie saw Beauty and the Beast and Mulan's mockery of chauvinism and thought that sounded like a good idea, too, but then it forgot that the heroine shouldn't end up with the chauvinist. Oh, you know, Gaston's been hounding Belle the whole movie, so I guess they should get married to each other, right? Blerg. It would be infuriating if the movie took it more seriously, but again, the movie's touch is so light that nothing really lands with much impact, even its flaws.

Which is why my overall reaction is, despite some intellectual reservations, a slobbering, goo-goo-eyed adoration of the freaking animation here. Because it's AMAZING. There's only one more of these cel animated features left, and I'm glad Disney pulled out the stops before moving on to CG for the foreseeable future.

50. Tangled (2010)
My wife once remarked how much of a shame it is that The Princess and the Frog was followed immediately by Tangled, as it basically guaranteed that Disney's first African-American protagonist would be overshadowed by yet another white one. And... that's basically what's happened. It's not that people dislike or have forgotten The Princess and the Frog, but there's no question that Tangled (and definitely the upcoming Frozen) eclipsed its previous movie many times over.

One has to wonder how much of this has to do with the extent to which Disney hasn't yet given an African-American protagonist the full-on princess-movie format—sure, The Princess and the Frog has elements of that story and Tiana was included in the Princess branding, but it's hardly a pure distillation of the Disney Princess Movie archetypes, what with its emphasis on the working class and animal transformations and its lack of true yearning (Tiana's desire song is less I Want than I Have a Stiff Upper Lip), and in a lot of ways, the same is true of Mulan and Pocahontas, too (other women of color incorporated into the Princess canon). In fact, if you look at the history of the princess movie, there's the uncomfortable fact that the most archetypal iterations of the genre—Sleeping Beauty, The Little Mermaid, Beauty and the Beast—are the ones given to white protagonists, which could possibly indicate that Disney views its most popular and enduring storytelling format as a primarily "white" property. More kindly, it could be that these movies simply don't want to graft European conventions onto people of non-European descent, though given how thoroughly Disney imposes Christian (or at least "Western," whatever that means) values onto all of its movies, even those telling non-European tales, I wouldn't bank too much on that defense.

Even if we give Disney the benefit of the doubt and suppose that the reason The Princess and the Frog is less traditionally a Princess Movie because of some intent to highlight the unique culture of people of color, there's still the issue of relative quality. Because while The Princess and the Frog is jazzy and distinctive to Tangled's archetypal beats, there's no getting around that, through implicit racism or just the luck of the creative lottery, Tangled is simply the better executed of the two. And by a long shot, too. Verily, it is, with the possible exception of Moana, the best CGI-animated Disney movie to date. This is in no small part thanks to Alan Menken back in the saddle again writing Disney music, which gives Tangled that breezy, sweeping, o-so-Menken heart (love ya, Randy Newman, but this just isn't your ballgame). The film is also grounded by an absolutely stellar vocal performance from Mandy Moore as Rapunzel, who delivers both her dialogue and her sung parts with a vibrancy and expression that makes Rapunzel absolutely come alive—by my book, Rapunzel is the best-acted Disney princess since Belle, which isn't so much a critique of the actors in the interim but just a testament to how good Moore is in this role. There's also, like, legitimately non-irritating comic relief, largely because the comic relief characters (Pascal the chameleon and Maximus the horse) are silent, relegated instead to pantomime and other unobtrusive and kind of charming forms of humor.

Oh, and the animation. I've griped a lot about the transition to CGI, and I still stand by my earlier critiques (and the amazingness of Princess and the Frog's cel animation); but Tangled does look very good. Using non-photorealistic rendering (which Bolt had also used, though not to nearly so intense an effect), the movie looks something like a cross between a mainstream CG-animated film and a moving painting. The effect is frequently breathtaking, particularly in the mid-film sequence of scenes that involves Rapunzel and Flynn arriving at the kingdom and culminates in the lantern-lighting scene—it's all so vivid and gorgeously designed, and it shows a better visual flair for editing and shot composition than any Disney movie since... I dunno, Brother Bear, probably. There's also just the design of the movie, looking halfway between a traditional fairy tale and a modern cartoon, and specifically the rendering of Rapunzel's famously long hair, in both regular and glowing forms. The hair is super impressive, actually; you look at Disney movies made not too long before Tangled, and you see CGI hair as these awkwardly chunky polygons, and while Rapunzel's hair doesn't look exactly realistic (it kind of looks like a mass of fine spaghetti, and the movie can't, for example, ever make up its mind exactly how long her hair is, at some points indicating that it's enough to completely envelop a room in its folds and other times being small enough to carry in a small bundle), it works magnificently within the movie's aesthetic. And that's the secret: Tangled knows when to resort to caricature and when to resort to realism, and how to do so within a consistent artistic sensibility, something very few Disney movies with CG animation have been able to manage. Even if I do decide that Moana is the better overall movie of Disney's CGI features, there's no contest that Tangled is the best-looking CGI film Disney's made yet. It's stunning.

If there's a weak link, it's the villain, Rapunzel's abusive, gaslighting Mother Gothel, who is using Rapunzel's magic glowing hair to retain her youth—sort of a throwback to the early days of Disney, where the villains were all women jealous of how young and beautiful the protagonists were. She's fine, I guess, but there's nothing particularly charismatic or even visually interesting about her. Which is too bad, since these princess movies have a pretty good track record with villains. Otherwise... yeah, this is just a really solid film that I like a ton. Moving on...

51. Winnie the Pooh (2011)
Back when this movie, Disney's theatrical sequel to The Many Adventures of Winnie the Pooh, came out, I went to see it in the theater, because Winnie the Pooh is the best. It turned out to be just me and this mother and her young children in the theater, which was awkward until the second the opening credits rolled and I became completely oblivious to everything except how delightful every inch of this movie is. I dunno if the mother, clutching her kids close to protect them from the scary weird twentysomething riveted by a movie clearly made for five year olds, felt any better, but I had a great time. In fact, I think the only two theatrical experiences that topped Winnie the Pooh for me that year were Tree of Life and Mission: Impossible - Ghost Protocol (2011's a weird year for movies). It's my favorite Disney movie of the decade by a comfortable margin, and it's on my short list not only for the best animated films of the decade but the best films of the decade, period. Is this surprising to anyone? Y'all already know I love Winnie the Pooh. Y'all already read my treatise on the original movie. And this is basically more of the same.

I mean that. Winnie the Pooh is, at times, shockingly similar to The Many Adventures of Winnie the Pooh. There are small updates—Zooey Deschanel sings some songs (music in general plays a much bigger part in the film, and unlike The Many Adventures, you wouldn't be wrong to call Winnie the Pooh a musical); there are some instances of computer animation, particularly in the "Everything Is Honey" sequence; the screenplay is slightly more jokey than the classic Pooh stories. There are a few characters who aren't quite the same either, most significantly, Rabbit, whose original incarnation I could never imagine, for example, donning a fake military hat and doing evasive maneuvers. But on the whole, this is pretty much exactly the same as those classic shorts: Pooh wants honey and is a silly old bear, Tigger bounces, Kanga and Roo do nothing, the animals misunderstand words and take those misunderstandings to absurd degrees, the characters are aware of their being just illustrations in a book, etc. etc. Putting aside the brief computer flourishes, the animation is still basically the same, too, a seriously impressive recreation of the sketchy xerography of the original movie (including even details like the dark scribbles that shade Tigger's stripes), and while we're talking recreation, I'd be remiss not to mention Jim Cummings's stunningly good work mimicking Sterling Holloway's original Pooh and Paul Winchell's original Tigger voices; those voices are so central to those characters, and Cummings nails it (though unfortunately, not all of the rest of the cast fares so well, but eh, can't win them all, and after all, this isn't Cummings first gig as Pooh and Tigger anyway—he'd been working in those roles for various Disney projects since the '80s). So yeah; we're treated to a pretty stunning Pooh Bear revival, just with some slightly new stories—the Winnie the Pooh expansion pack, if you will. AND THAT'S BEAUTIFUL. The world needs more thoughtful, meticulous evocations of classic Winnie the Pooh (as opposed to, say, the callow and ugly way that Disney has milked the brand ). It's not a retread; it's a public service.

Honestly, the biggest difference between Winnie the Pooh and the old Pooh stories is the way this new one is so enthusiastic about the possibilities of its own animation, so you know I don't mind that. Winnie the Pooh takes the meta framing of the old Pooh stories and runs with it, having its characters bounce off letters and hang off periods and even at one point stack the letters into a ladder to get out of a pit; the text is a prop in its own story, and the film is relentlessly inventive with the way it deploys this device. This is something you could only do in animation, specifically something you could only do in this particular type of animation, where the characters look sketchy and roughly drawn enough to appear convincingly as storybook illustrations come to life, and Winnie the Pooh is totally in love with just the dance of these characters and their letters moving across the screen. This comes to a head in the wonderful end credits, which involve the characters running, climbing, and playing with the text of the credits as it scrolls up the screen. Then there are the musical sequences, two of which feature completely different animation styles (my favorite being the chalk animation of "The Backson Song") that push the characters and the aesthetic in fun new directions for the sheer pleasure of seeing an animated experiment. This is pure worship of the medium. I'd be hard-pressed to name a Disney movie outside of the two Fantasia features so obsessed with animation for animation's sake. It's incredible.

Winnie the Pooh is slight, a mere 63 minutes (53 without the end credits), but it's slight in the best way, a sweet, frothy, and eye-popping hour without a dull or empty second in its runtime. It's also the last cel-animated feature Disney's done—not sure why Lasseter reneged on his alternating-CGI-and-cel promise, but I'm pissed. So if for nothing else, we can savor this movie as the swan song of a wonderful tradition. But oh, there is so much more than just that to savor in this treasure of a film.

Anyway, join me next time for what should be the second-to-last post in this series. We're almost at the end!

Tuesday, July 24, 2018

Disney Review: Chicken Little, Meet the Robinsons, Bolt

I'm blogging through all the feature films released theatrically by Walt Disney Animation Studios! For more information on the project, you can visit my introductory post here. You can see an overview of all the posts in the series here.

I already miss cel animation.

Read the previous entry in this series here.

UPDATE: You can read the next entry in this series here.

46. *Chicken Little (2005)
Chicken Little was Disney's first completely 3D computer-rendered animated feature, and surrounding its release, Disney announced that they were transitioning all its traditional cel animated workshops into computer rendering facilities; they'd experimented with this technology in movies like Dinosaur and Fantasia 2000 and Treasure Planet, but this is the first time that everything on the screen was built by computer. And... okay, look, I'm not anti-technology or anti-CGI or some kind of Luddite. But let me show you something. Click on this link here. What you're looking at is Treasure Planet, a movie that, you might remember, I'm not super fond of, but let's not bother with the movie as a whole right now; just look at this one image—one where the majority of what you see is traditional 2D cel animation (and indeed, a good portion of the rest of the movie is this style, too, or at least foregrounds it). Look at those characters, drawn with just the immaculate detail needed to convey that they are emotive beings; you can see it on their faces, their body language, how the entirety of each of their designs is built to be expressive and alive. Look at the colors, too, the nuanced palette of earthy browns and metallic grays and blacks offset by the spectral blue of the cosmos. Now click on this link. This is a similar moment captured in Chicken Little, an emotional interaction between a young boy and a father figure as they ride a vehicle—it is, of course, germane to this discussion, rendered in 3D computer animation. Look at the characters: they're stiff, lacking in detail, and their emotional expressions are stilted and vague, as if they are people in rigid, plastic suits trying to emote. Look at the colors: muddy and dull (the father, the seats) when they aren't garish (the son's glasses). My point is: WHY WOULD YOU TRADE THAT LOVELY 2D CEL ANIMATION FOR THIS HIDEOUS TRASH??!? Treasure Planet isn't even an exemplary example of 2D cel animation; I could have linked to a screenshot of Lilo & Stitch or Brother Bear or (if I really wanted to be mean) Pinocchio or Bambi and had even starker results. But I think Treasure Planet proves my point nicely, that even in the weaker Disney outings the cel animation is often a saving grace of characterization and visual flair. And then they blew it all up. Like, why, Disney? Why? (and p.s. I know the answer is "money," because money is always the answer; but let me have my moment of aesthetic angst)

It would be one thing if Disney had some amazing computer technology at this point by which it could render stunning imagery impossible in cel animation. CG animation was still young, but Pixar had proven that some lovely work could be done—for reference, The Incredibles was released the year prior to Chicken Little, and Finding Nemo two years prior. But no, Chicken Little's animation technology is barely up to even its 2005 DreamWorks counterpart (Madagascar, for the morbidly curious). It looks terrible, like everything is hollow and dead inside, polystyrene models on a PlaySkool set in an empty room, and I just have to throw my hands at the sky and scream, They dismantled their cel animation program for this?!

It would be another thing if this was a movie with a brilliant screenplay and voice acting caged in by its technological limitations. But Chicken Little ain't that. It's barely even competent as a narrative, more a pileup of pop culture references and jarring genre switcheroos than a coherent story. Oh, nominally it's about something to do with Chicken Little thinking the sky is falling and nobody believes him and this estranges him from his father but then he plays baseball, and it's great, but then the sky is falling again and his dad is all embarrassed again but then it turns out it's space aliens and then they have to get the baby space alien to the parents and I guess Chicken Little and his dad are cool in the end. But there is nothing about this that has a coherent structure or theme, and you get the sense that the plot is more an excuse to string the movie along from one pop-culture gag to the next. One awful pop-culture gag to the next, I should say. Things like playing "It's the End of the World as We Know It (And I Feel Fine)" as the aliens are blowing up the town; things like having the characters sing "Wannabe" by the Spice Girls for no particular reason except to laugh that these characters are singing a Spice Girls song. Ya know, sophisticated humor. It's also a remarkably mean movie, constantly using the characters' appearance and body type as the butt of a joke—for example, doing a musical sting on the first shot of the "Ugly Duckling" character as the rest of the characters laugh at her appearance and her teacher recoils in horror at her unconventional looks. It's hateful, and the movie never walks it back because, again, there's nothing coherent enough about its narrative to actually develop characters or create consistent themes.

The movie is clearly Disney attempting a return volley after DreamWorks planted its flag in the CGI market with the blaze of referential humor and irreverent nose-thumbing at sincere narrative convention of Shrek and its sequel. But in trying so hard to disprove DreamWork's dismissal of Disney as square and old-fashioned, Chicken Little instead cements the argument, showing the Walt Disney Animated Studios of 2005 to be an uninspiring and pathetic relic chasing at the coattails of a younger, sleeker studio's success. Chicken Little is a trendy, ugly piece of pandering garbage that fails to deliver on either the grand promise of the Walt Disney label (like, good animation, come on) or even the meager hope of its own premise (this is the same director whose name ended up on the final product of The Emperor's New Groove, and you can see it straining for that same goofy irreverence), and I hated it. Disney would eventually make good computer-animated movies, but good lord, this one just isn't it.

47. *Meet the Robinsons (2007)
In most contexts, Meet the Robinsons wouldn't be anything special. A wacky CGI animated film with a breakneck pace, a clever but ultimately heartfelt screenplay, and a silly-to-the-point-of-absurd sense of humor—this is basically where DreamWorks was ultimately headed once they got all the Shreks out of its system, and it's where Despicable Me's Illumination began, which is to say that Meet the Robinsons is every generic, mildly pleasant CG-animated kids movie of the 2010s. It's fine. Not great, barely even good, but not bad. Just fine.

But after the putrid turd of Chicken Little, anything would look good, and so Meet the Robinsons has the luck of being positioned so that "just fine" actually feels like a quantum leap forward. I mean, if nothing else, look at the animation. It's not that Meet the Robinsons exactly looks good—the characters have that dead-eyed gaze that plagues most CGI human characters of the 2000s, and the environments still look like plastic sets (albeit bigger and busier ones than in Chicken Little) in an empty room. Meet the Robinsons is no aesthetic landmark. But good heavens, is it a balm for the eyes after the assault of Chicken Little. Blessedly, it looks less jaggedly polygon-ish than its immediate predecessor, going for the round, doughy look that most CGI animation would trend toward in the 2010s as animators realized how freaky realistic textures look on CG creations, and the characters, though hardly iconic, at least have some life and emotional range to them. Which is, again, 2010s CGI kids movie 101. But still better than Chicken Little! The same goes for the story, the execution of which is nothing special at all but at least functions as a coherent narrative with clear emotional beats. I admire how casually weird the movie gets with some of its secondary details (the whirlwind tour of the future Robinson home at the start of the movie's second act is a wonderful bit of dadaist sci-fi), but Chicken Little is weird, too—Meet the Robinsons just manages to create a real story out of its grab bag of one-off oddities.

I'm loath to mention it because of the tricky territory I'll quickly run aground of if I stay on the subject too long, but it's crucial enough to Disney's future that I think it bears discussion: in 2006, a year prior to the release of Meet the Robinsons, Disney bought Pixar, and consequently, John Lasseter, Pixar's leader of sorts, became Disney animation's creative director. And yes, I know that John Lasseter was a grossly inappropriate and sexually coercive superior, and I'm neither excusing that nor suggesting that it was the wrong decision to have him relieved of his role in the company earlier this year (it was absolutely the right decision, given his behavior). But the impact that Pixar in general and Lasseter specifically had on Disney's creative output is undeniable and major, and Meet the Robinsons is the first Disney film to benefit from that. There are the small touches—this is the first appearance of the current Disney castle intro, as well as the whistling Steamboat Willie animation to introduce the Walt Disney Animated Studios logo; it's also the first Disney film since The Rescuers Down Under to have been screened with an animated short before the feature ("Working for Peanuts" if you saw the movie in 3D, "Boat Builders" if in 2D). All of this was a careful bid to evoke both the recent successes of the Pixar output and also the classic legacy of Walt Disney Animated Studios in general, as if to say, "Hey, we know we've been kind of going astray lately, but don't worry, we'll be as good as ever soon." Then there are the specifics of this movie, like the retreat from the then-trendy pop-culture snark humor of mainstream American animation toward more openly sentimental, even melancholy emotional territory—a clear Lasseter (or at least a Pixar) signature. And then there was the fact that to the press, Lasseter was saying he was going to bring back the 2D cel animation, alternating between CGI and traditional cel releases. These were all very good signs for us Disney lovers/Chicken Little haters, signaling brighter days at the Mouse House. And if Meet the Robinsons isn't exactly the new bright day, it's at least a decent symbol of the growing light at the dawn horizon.

48. Bolt (2008)
I'm not going to stress the Lasseter connection more than is necessary (there are hundreds of artists contributing to these movies after all), but there is something about Bolt that does feel particularly Pixar-ian and even specifically Lasseterian, which makes sense, given that it's the first movie made entirely after the Pixar acquisition. You've got the gently absurd, parodic-but-character-focused humor (the pigeon mob, the hamster, etc.), the unobtrusive Americana (it's a road-trip movie that explores themes in its setting not unlike those of the original Cars), the use of a high-concept premise to explore sincere emotional territory (the cat—Mittens—has one monologue about the abandonment of her former owners that feels so much like Jessie's in Toy Story 2 that I started humming "When She Loved Me" to myself involuntarily). We're as much in the Land of Luxo Jr. as the House of Mouse. Which is just a long and sort of backhanded way of saying that Bolt is the most purely pleasurable and effortless a Disney movie has felt in quite some time, and a lot of that feels like a reconfiguring of the studios's values under new leadership. In theory, it's a little bit of a bummer to see the risk-taking spirit and go-for-broke weirdness of 2000s Disney finally settling into the rhythms of what Disney is currently doing today (rhythms that are risk-taking in some respects, but always grounded in a certain brand of aesthetic and genre conservatism), but it's not that much of a bummer, given that those 2000s impulses resulted in one of the most troubled and meager stretch of movies in the studio's history.

And you know, Pixar clone or not, Bolt really is good. It's a fun, energetic movie that improves on the good of Meet the Robinsons (read: warm characterizations, coherent stakes) while tamping down its biggest flaws (the dead-eyed animation—Bolt is a major step forward here—and the incessantly busy storytelling). Its animals are cute without being saccharine; its plot is consistently surprising without ever really stepping out into pointless wtf-ery. And miracle of miracles, I actually like the comic-relief sidekick. Seriously, Rhino the hamster is a complete delight, both on the page (his relentless enthusiasm mixed with his TV-fueled naivety is just delightful) and as a character animated on the screen (he's a little rubbery butterball, and it's adorable, to say nothing of the mesmerizing movement of his hamster ball around the film's environments). I don't know what's happening to me here. Maybe I'm going soft. But Rhino is kind of great.

A lot of people call this the beginning of the Disney Revival (or the Disney Neo-Renaissance or whatever we're supposed to call it), and I'm not sure about that. It still feels like a transitional movie, and as far as the arc toward Renaissance goes, I'd say we're more at The Great Mouse Detective than The Little Mermaid. For one, Bolt's premise, a weird mash-up of The Truman Show with Buzz Lightyear's arc from the first Toy Story, never quite coheres, an issue that intensifies by the film's insistence of making every setpiece a different movie genre, from a straightforward meathead action movie to a heist film to a literal fire-and-rescue at the end. As I said earlier, the character beats are solid, and the plot does have some cool ideas, but it's probably reaching for just one or two too many layers at times, and the result feels a bit more slack than it should—something also contributed to by its 96-minute runtime, practically an eternity for Disney movies (which usually run at or under 80). For another, there's the nagging, ineffable problem of how (with the exception of some Rhino stuff) all the material in Bolt is "good" without ever being "great"; it's a stubbornly just-above-adequate movie made very competently but with little that truly stands out. I know I sound like an ungrateful loser complaining about how this movie is "merely" good when I've just got done with a whole host of definitely not good Disney movies, but I think you all know what I mean—sometimes safe competence can feel like a letdown even as it's entertaining.

Anyway, I'll stop complaining. The Great Mouse Detective is pretty good, and Bolt is better (pretty better?). And there's even better to come.

See y'all next time where hopefully I'll have more substantive things to say about the movies besides the extent to which they resemble Pixar films.