Andrew Swafford, looking very ambient himself |
Last month, I started a new feature where I interview my friends who are artists. My first interview was with my friend Jake Ward; I had fun with that, so I thought I'd try it again, this time with my buddy Andrew Swafford.
I met Andrew two years ago when he accepted a job as an English teacher at the same high school where I taught—he's since moved on to a different school, but since we're both still living in Knoxville, it was easy to sit down and chat with him.
A few things to know about Andrew: he and I both attended UT at the same time, though we somehow never met. I've been told he is my doppelgänger. He is an avid movie buff, more so than even I am, given that co-leads the film podcast Cinematary and has written extensively for the companion site, as well as created a handful of video essays; you may have seen me link to the site here a few times here when I've had a piece published there, and you can thank Andrew for that—he was my connection to Cinematary. Most importantly for this interview, though, Andrew is a composer of ambient music.
Currently, Andrew has released two albums of ambient music: Synth Tests and Welcome and Unwelcome Spirits, and in the interview, we talk extensively about his work and his connection to the ambient genre. I am a pretty novice listener of ambient music, but Andrew has a deep reservoir of knowledge of the genre and has a lot of interesting things to say about this music. He's also helpfully provided links to the music he mentions in the interview, so you can listen along to what he's talking about. I hope you enjoy the conversation!
Interview
Michael: What got you started with music?
Andrew: I think that my earliest music memory is
about wanting to make music, even before wanting to listen to music. There were
definitely teenybopper bands that everyone was listening to when I was a little
kid, like Aaron Carter and NSYNC and stuff like that. But the first time that
music made a really big impression on me was when an older cousin of mine came
to visit the house and brought his acoustic guitar and played songs for my dad,
who also played acoustic guitar. So I remember seeing this dude who was much
older than me and thinking he was really cool and wanting to do that.
And then a couple years later, I got an acoustic guitar of my own and started
to learn—I think I was getting into listening to music around the same time.
What was really popular then was the mall-goth and pop-punk stuff: Green Day,
blink-182, My Chemical Romance, and all those bands. I was in middle school and
listening to all that and covering music by those bands. I didn’t have a lot of
great equipment. But what that music is made of is so rudimentary—you just had
to know how to make power chords with like three fingers and just move around
to make different progressions.
M: So mall-goth to ambient—where’s that bridge?
A: Well, for most of my “career” as a musician, I’ve
been inside the singer-songwriter genre, writing music on acoustic and electric
guitars and playing and singing stuff that I wrote through high school and
college, going to open mics and playing at what were called “Acoustic Nights”
that UT would put on now and then. I put together a handful of original
songs—probably a grand total of about eight or nine—but I just hit a wall after
a little while. There were a few reasons, one being that in terms of guitar playing,
there’s a certain emphasis on technicality and honing your technical skills
that I was only going to go so far with; for a lot of folks who get into
playing electric guitar, one of their main interests is, “I want to learn how
to play fast solos; I want to play ‘Sweet Child of Mine.’”
M: Or “Eruption.”
A: [laughs] Or “Eruption.” So I think that there are
physical limitations that I have as a guitar player, but I also don’t have a
lot of interest in being able to pick or move my fingers really fast. I
can only do so much with the guitar, and mostly what I was interested in when I
was playing the guitar primarily were pedals and making my guitar sound like
other things and making different atmospheres and textures with the sound of my
guitar. There was a really influential interview that I read with Omar
Rodríguez-López of The Mars Volta, where he was talking about the last days of
At the Drive-In, the band he was in before The Mars Volta. He said that at that
time, he was most interested in making his guitar sound like not a
guitar, and I remember taking that as an ethos of mine and trying to go with
it. In high school I was making a lot of recordings just with a little pedal I
had, one of those all-in-one kits that had like a dozen different sounds, and
just making weird collage music with the electric guitar. But I hit a wall
there on a technical level and became a little bored with guitar music.
But what I was playing when I was playing out in front of an
audience was the singer-songwriter, four-chord stuff. And another reason I gave
up on that was that I hate, hate, hate writing lyrics. When I was really in
that juvenile phase in high school where you feel like all your thoughts and
emotions really matter and people need to hear about my personal struggle, it
was easier for me then, but with a certain amount of self-consciousness and
also studying literature and poetry and stuff like that, I raised the standards
for myself in terms of what would I want my lyrics to be like. I don’t know if
I’m capable of stuff like that; I’m just not a great creative writer. And also,
it’s just a frustrating process for me, so at a certain point, I decided that
if I’m going to continue to make music, I want it to be instrumental music. And
because there are so many limitations when it comes to the guitar, I wanted to
branch out and find a way to create a broader palette of sounds. Another big
chapter of this story involves me being an accompanist to other people. So, for
example, I played lead guitar in a praise and worship band for my church, I
ended up playing guitar for a touring praise and worship band that played in a
youth conference in Gatlinburg one summer, and I ended up playing lead guitar
for a friend of mine, Christina Daugherty; she makes folksy music on the
classical guitar, and I joined up with her specifically to make atmospheric
sounds around her. I was doing that thing where I was playing electric guitar
but trying to make it sound not like an electric guitar. Doing that for her
made me realize a) in a rock or folk context, I am much more of a helping hand
than a lead, and b) I was more interested in making atmospheres and textures
than I was making structured songs. (I use the word “song” a lot, but that’s
really more of a fallback. I don’t really make songs; I make “tracks” or
“compositions” or whatever you want to call them.) So that was a huge stepping
stone, where I thought, “What if I made music that was just primarily ambient
as opposed to providing a backing track for someone who was doing something
more conventional?”
M: So that’s all, of course, collaborative. Most
music that has some sort of live component is collaborative to an extent, with
multiple instrumentalists and stuff like that. And there are some examples of
collaboration in ambient music; there’s the Fripp and Eno collaborations. Have
you ever thought about musical collaborations with your ambient music?
A: I would love to do some collaborations on the
ambient side. I don’t know many people who make instrumentally focused music. I
have friends who play guitar and friends who play banjo and drums and stuff
like that, but mostly in a folk or indie-rock context. One thing I am very
interested in doing is maybe making some music with my friend Dylan, who’s been
a big source of feedback for me. He plays the viola, and every day, he will get
his viola out and practice around with some scales or sheet music or drones
that he makes up. I think that we could be a really good pairing if we were
ever able to have an extended jam/recording session making music that had
electronics on the one hand and this very organic, classical sound on the other
hand. I think that’s been done by various people, like Maya Beiser—she makes
experimental music on the cello. There’s a Icelandic musician, Hildur Guðnadóttir,
with an album called Without Sinking, who makes ambient music with the
cello along the lines of Sigur Rós. That could be interesting new sonic
territory for me to branch out into.
M: So you’ve given us the big picture of the journey,
but when was it that you definitively started making ambient music?
A: So just like two and a half years ago, I used my
tax return to buy a synthesizer with a pretty comprehensive bank of sounds
specifically well-suited for atmospheric, instrumental stuff, and I just made
it a project of mine to play around with it and record the things that I was
making—basically, my guesswork. I didn’t have any training on the piano or
keyboard, so I was figuring it out as I went along and documenting the process,
and that became an album.
M: Synth Tests.
A: Yeah, that was my first album.
M: So stuff that we hear on Synth Tests, I
assume that’s curated? Like, “Synth Test 1” isn’t the first time you hit
record, right?
A: There was a lot of playing around and improvisation
before I decided to hit record on anything, but eventually I was like, “I know
what a lot of the sounds on this machine do; what could I make if I stacked
them—if I went into Garage Band and recorded multiple tracks and made something
that more resembled a song or an ambient track? The first track on Synth
Tests literally is that first recording that I did. There were other things
that I did after that; I tried to start other recordings and abandoned them.
But for the most part, those ten tracks on Synth Tests are the ten
compositional experiments that I did when I was teaching myself how to play and
record the synthesizer.
M: Had you been listening to ambient music already at
this point?
A: I definitely got into listening to ambient music way
before I was interested in making ambient music. I think it was something I
discovered in college. I don’t have a vivid memory of what the first ambient
album I got was, but I know that one of the reasons for my interest was that I
was looking for music to help me go to sleep. I think a common criticism of
ambient music is, “Oh, this is so boring, it’s putting me to sleep,” but that
is kind of the point. I want music that really relaxes me. There are a lot of
ambient albums that I’ve listened to the end of very few times because I am so
often asleep before I get to the end. So I would say that I explored the genre
and listened to a lot of the big figures and albums in the genre for close to
ten years before I decided to start making ambient music of my own. By then, I
had a pretty broad pool of influences to pull from. When I first started
recording ambient music and I was putting my synth tests on Soundcloud with no
intention of making an album, in the description of every track I would put
what the influences where for that track, like, “For this track, I’m trying to
do a Steve Roach thing,” or “I’m trying to do a GAS thing,” or whatever. I
don’t do that so much anymore, but I always have a lot of different personal
inspirations bouncing around in my head. I am often trying to imitate the
sounds of various artists and put them together in interesting ways.
M: I’ve listened to ambient music, but not nearly as
much as you have, and one of the things that I find is that—well, it’s not that
the music is same-y, but if I listen to, like, Music for Airports or if
you listen to some of Aphex Twin’s ambient music, I would hear that music and
not understand what different permutations can be made of this. Which is
different from, like, rock music, which can have a lot of the same instrumental
backing, but the lyrics can change. Since rock or R&B or music that’s more concretely
grounded in live performances, etc., has more of a tangible structure, for me
personally as a listener, I can better understand how people can interchange
different parts to create something new. Whereas with ambient music, I can
understand that ambient tracks are different from one another, but I couldn’t
come up with something new, if that makes sense. As a creator, is it
hard to figure out new variations?
A: That’s a good question, because I do feel like the
variations are so much more infinite in ambient music. I’ve probably listened
to rock music longer than any other genre, and I feel like there are not a lot
of surprises in store for me in what rock music can be. But I have yet to
exhaust the scope of what ambient music can sound like. It can be noise
music—some people would describe Sunn O)))’s music as ambient, or the first Earth album, both of which are these metal experiments. And then on the other
end of the spectrum you can have someone like William Basinski, who’s just
putting these soft, warm loops on for like an hour-plus. Or Steve Roden, who
did Forms of Paper—he has created these weird musical experiments by
putting really high-powered condenser mics on pieces of paper and getting
different sounds from crumpling and rolling paper. It’s such a broad spectrum
that it’s hard to know where the borders of this genre lie. And so because
there are so many different takes on it, I feel like, as a creator, it’s easy
for me to look at what has been done and go like, “Okay, let’s do this style mixed
with this style and try to find an interesting middle ground here.” For me, I
think that one thing that sets my ambient music apart from others is that
because I’m coming from a background of listening to rock music and playing to
singer-songwriter-type music, I often approach ambient music instinctually with
more of a structure than other folks do. Rather than having these broad
expanses of sound that could go on for five minutes or fifty minutes, a lot of
my stuff ends up having a premeditated arc to it. That is something I’ve tried
to break out of. If you listen to Synth Tests from beginning to end,
you’ll notice that one of the big changes from Track 1 to Track 10 is that the
tracks get longer, and they get a little bit more meandering and exploratory. I
can’t tell if the fact that I tend to put a structure into my music is a
positive thing or a negative thing. I want to be able to flex my drone muscles
a little bit more, but part of my programming as a rock/singer-songwriter
musician precludes me from doing that.
M: Related to that, in the notes for your most recent
album [Welcome and Unwelcome Spirits], you have a little treatise where
you talk about how it’s “an ambient album haunted by pop music.” On a literal
level, there are two pop song covers on the album, but more generally, tell me
about the interplay between ambient and pop on the record.
A: It was an evolution of what I was doing on Synth
Tests. On Synth Tests, it has two bookending tracks that use
elements from poetry; there are lyrics on “Synth Test 1” and “Synth Test 10,”
and they both come from famous poets. “Synth Test 1” has a line from William
Blake’s “To Nobodaddy” that’s repeated multiple times, and then “Synth Test 10”
has a couplet from Pablo Neruda’s “So That You Will Hear Me” that I sing on
that track. So on Welcome and Unwelcome Spirits, it’s partly an
evolution of that idea: what if I bookended this with pop music rather than
poetry? But it also came about sort of accidentally, because after I was done
with Synth Tests, I made a challenge to myself: could I take these tools
that I’ve used to make ambient music and make pop music with it? I spent like a
month constructing this really elaborate cover of Fleetwood Mac’s “Landslide,”
and I was really happy with the way it turned out; I think it’s one of the most
perfect parts of that album. But it wasn’t originally planned to be part of an
album. It was just going to be a standalone little experiment. And then as I
continued recording ambient and electronic stuff, I ended up accumulating
enough stuff to make a record out of it. So I thought, “How can I make some
sort of counterpoint to that Fleetwood Mac cover?” So I decided to make a
dual-sided album, kind of like an LP, where the first half would be fairly
pleasant and uplifting songs, and the second half would be more haunting and
dark-toned tracks. So the pop counterpoint that felt right for that was the BonIver song “666 ʇ,” which is in a major key and is kind of inspiring-sounding,
but it has a lot of lyrical and aesthetic signifiers that have occult
associations. So in that record, I do a lot of referencing and playing with the
idea of ghosts and hauntings, and that song felt like an appropriate capper.
I’m also very inspired by people like Bon Iver and Thom Yorke, who have broken
out of the confines of indie rock music to create a more multi-faceted,
electronic sound, which I think is part of what I have done as a musician, so I
wanted to pay homage to [Justin Vernon] in that way.
M: Yeah, it’s almost an inverse of the rock trope of
the “pivot-to-electronic” album, like Kid A or whatever. Still talking
about Welcome and Unwelcome Spirits, in your liner notes, you also talk
about the relationship between the old and the new; you mentioned sonically the
duality of the album, but it seems like you had an almost philosophical bent to
that duality, too. You have the two songs with lyrics on that album because
they’re from Bon Iver and Fleetwood Mac, but to what extent do you think
ambient music can bear that meaning? Because when we think of other forms of
music, we look at the lyrics to tell us what it means, and that’s not there in
ambient music.
A: Yeah, it’s kind of like you’re making abstract
art. Abstract painting can have socio-political undertones to it, but it can be
very hard to pinpoint what exactly those are.
M: I think Andy Warhol said at one point that what
was more important about art was what was written about art [ed. note: cannot
confirm that Warhol actually said this], and I can definitely understand that
with artists like the guy who does the paintings of different colored squares
[Piet Mondrian]. And you read what kind of philosophical aims those guys had,
and you nod your head and go, “Yeah, that’s interesting.”
A: But would I have gotten there on my own?
M: Right. And maybe that’s not important? The fact
that you have an aesthetic experience can be enough, maybe. I think a lot of
artists would say that. But you have the written piece on your album that seems
to indicate that you did have something in mind beyond just an aesthetic
experience.
A: With music, you have the benefit of liner notes.
An album I think about a lot is The Caretaker’s An Empty Bliss Beyond ThisWorld. Have you listened to that album?
M: I haven’t.
A: Really, really good album. The Caretaker is an
electronic musician who makes sample-based music, and all the samples come from
1920s-era 78 rpm jazz records that are so old that when you play them, there’s
so much crackle and pop that you’re hearing more crackle and pop than music at
some points. He makes these extended electronic-ambient tracks out of them, and
as you go from the beginning to the end of the album, you hear less signal and
more noise. His liner notes talk about how this album is meant to be an
approximation of what it’s like to live with Alzheimer’s, how your memories
fade and become blurred into one another. The same thing is true for William
Basinski’s Disintegration Loops; he talks about those in relation to the
fact that the first one was made on 9/11. He claims he was actually listening
to the first one as he saw the towers coming down in New York City. When you
have that extra-textual stuff, it can add meaning to music that maybe a
listener wouldn’t inherently find meaning in. Aside from those extra-textuals,
you just have the tone or associations with the melodies. Like, for example, in
Synth Tests, I have a song that quotes the score from Twin Peaks,
and I’m kind of drawing a comparison there. But you also have song titles that
can add some sort of a meaning to music that might not be there initially. One
of the songs that gave me the idea to frame Welcome and Unwelcome Spirits
in the way that I did is the song “Smarm,” which is the second-to-last track on
the album (I ended up sequencing that album differently than Synth Tests;
it’s not just put in the order that I made them, but it’s meant to have a
structural integrity to it). I made that song after watching a random YouTube
video from an alt-light asshole gamer-boy, and I was just so mad at his tone of
voice in making that video that I was like, “I want to express the way I’m
feeling right now musically and make something that has a nasally whine to it.”
So I ended up making “Smarm.” Then later on in the process of making that album,
I made a counterpoint to it called, “Snark.” So just through the tone and
titles of those two tracks, I was trying to express something about the
discourse of the moment.
M: Did you go about making “Snark” as an intentional
counterpoint, or is that something that you arrived at later, realizing it as
the counterpoint?
A: I made it as a counterpoint. Before I started
recording, I had a point in mind that I wanted it to sound like and play off of
the other song, which was just symptomatic of how that album is different from Synth
Tests: a lot of it was premeditated and written, as opposed to me playing
around and half-improvising.
M: Who would you say you’re making music for? I think
you said earlier [before we started recording] that you feel like you are the
person who listens to your music the most—are you just making stuff to
entertain yourself?
A: I mean, I think I make music that could
potentially appeal to a lot of folks who listen to the kind of electronic,
ambient music that I listen to. Now, whether or not they’re going to hear it,
because of the no-budget marketing scale that I’m working on, is another
question altogether.
M: There’s a lot of ambient music out there.
A: There’s so much. So unless you’re spelunking
through Bandcamp and listening to everything you possibly can, you’re probably
not going to come across my music. So, I haven’t gotten a lot of feedback from
people who have heard it, so I don’t necessarily know what people who like my
music are looking for. So I’m mostly making it for myself (what is something
that I want to do or make?), and aside from that, the only feedback I’ve gotten
is feedback from friends whom I’ve intentionally shown my music to, some of
which have enjoyed it. Some of them you know: my movie friends Lydia, Cam,
Nathan, and Dylan—Dylan is my biggest listener. Anytime I make something, I
send it to him, and he usually gives me some kind of feedback, and I make
future alterations or tweaks catering to what seems to be working. It’s a very
small circle of people who are my de-facto audience as it exists right now.
M: Do you enjoy that smallness? I remember listening
to an interview with Pink Floyd’s guitarist, David Gilmour, about after that
band released the song “Money” and they blew up commercially, and he talked
about how after that, the band missed the days when their concerts were quieter
and more intimate, rather than having a large crowd clamoring for something
they’d already heard on the radio. Do you like the size audience that you have?
A: No matter how big my audience got, there would
still be an isolated, bedroom quality to making and releasing this music, just
because the max audience for any ambient artist is so small. We kind of live
the exception because we live in Knoxville, Tennessee, where Big Ears [Music
Festival] happens, and somehow an ambient musician can draw huge crowds, but
anywhere else in the world, I don’t think that many ambient artists can
generate much more than just a small cult following. Maybe the biggest name in
ambient music might be someone like Tim Hecker, and I don’t see Tim Hecker as a
rock star.
M: There’s Brian Eno, I guess, although I guess he’s
more popular as a producer now than for his work as an ambient artist. Aphex
Twin had some MTV stuff—wasn’t “Windowlicker” on MTV?
A: That’s true, and he’s a guy who straddles the line
of ambient and electronic, which is something that I think I do, too, but he’s
so good at the electronic side of things that I think the stuff of his that has
the widest appeal is almost dance music.
M: Do you have any interest in making dance music?
A: I would love to, but there are certain technical,
material limitations on that for me right now. In order to make dance music,
you need to have a big MIDI controller with a bunch of samples you can trigger
all at once. You also need to have access to a program like Ableton Live, which
allows you to store up this library of samples. These are all things that are
fairly expensive. I am coasting off a tax return from three years ago; I have
one synthesizer and some guitar equipment that I use in my ambient music from
time to time, and I’m just trying to see how many different things I can make from
those raw materials.
M: You mentioned your “movie friends” earlier—you’ve
made music for a film, right?
A: I have made music for two short films that are
out, and I’m currently in the process of making music for another short film
that will be coming out, hopefully next month, fingers crossed. The first one I
made was for a short film called “The Cabin” by my friend Dylan. I don’t think
it’s available anywhere, but I’m really proud of that score I made, which is
like one continuous 11-minute track. That was my first foray into making
electronic, ambient music.
M: So pre-Synth Tests?
A: Pre-Synth Tests, pre-me having a
synthesizer. That was just me using the “musical typing” feature on Garage
Band, and I was able to make some stuff that I was pretty happy with. The
second short that I did a score for—well, I really just contributed to the
score; I wasn’t the exclusive composer for that. It was a short film called
“Deja in Wonderland.” It was originally three very small shorts that were
eventually stitched together into one longer short film. I have a track that
plays in the first chapter and a track that plays in the third chapter. The
story of that is my friend Deja getting out of college and not knowing what to
do with her life, and so she puts her life into an Alice in Wonderland narrative.
The beginning is her falling down the rabbit hole, and the end is her in a much
darker place, and so I was making tracks that matched those two moods. Those
tracks ended up being on Welcome and Unwelcome Spirits and giving me the
idea to split the album down the middle and have the light tracks on the front
half and the darker tracks in the back end. That is where the split happens;
track 5 is called “Deja’s Balloon,” which is the track I did for the first
chapter of the film, and track 6 is called “Deja’s Spider,” which is an
extended version of the track I did for the third chapter. I’m making another
thing for her now that I’m really excited about. I don’t think it’s quite as
ambitious musically as what I did on my first two records, but it is tailor-made
for this short film, which is so much more ambitious for her. It is kind of a
neon-soaked slow-cinema thriller set in a rideshare context in downtown
Nashville, so what I’m doing is a lot more drone-y and a lot more laced with
stingers, because it’s a horror short. So, very different from music I’m used
to making, but I’m very excited for people to see that short; it’s going to be
awesome, and I’ll be putting out my score as an EP that should be less than 15
minutes, and that should be out next month [ed. note: since this interview was
conducted in June, that would be July].
M: So for this most recent film, you mentioned making
music that interacted with the film elements. For the other pieces you made,
were you mostly working independent of the filmmaking process?
A: Sort of. With Dylan’s short, “The Cabin,” I had
the whole film before I started making the music, so I was breaking it up into
chapters mentally and making passages that went with different scenes. That’s
the same process I’m going through right now with this new short, which is
called “ETA.” The newest Garage Band actually has a really cool feature where
you can plug in a movie and let the movie play while you’re composing and
recording. So when I’m recording now, I’m also watching what I’m composing for.
But with the other score, “Deja in Wonderland,” she was sending me ideas and
snippets and photos, and I was composing around those, and she was giving me
lots of feedback. So I would just keep making sketches until I came up with
something that she thought she could edit to, and in that case, it was more
like the music and movie were being constructed in tandem with one another.
M: I was going to ask you what you’re working on
next, but I guess that’s it, right?
A: Yep. I want to work on another record, but it will
not be a thing that I work on this year. Usually, I make a record over the
summer, and this summer, I’m pretty busy with that score as well as a video
essay project I’m working on for Cinematary [ed. note: the video has since come
out, and you can watch it here],
so I don’t think I’m going to get a big chunk of it done this summer like I
have in the past. But it’s definitely a thing on the horizon. I’ll probably go
back to the process I used on Synth Tests and Welcome and Unwelcome
Spirits—making individual tracks and seeing how they coalesce into a larger
whole later on down the line. If I had to guess, it will probably come out
early to mid 2020. But who knows.
M: Election music.
A: Election music. Maybe that will be the theme next
time.
M: Maybe you can make titles that will be
inappropriately appropriated by politicians, like Bruce Springsteen.
A: Exactly.
M: What are you listening to these days?
A: I’m listening to more pop music than anything
else. As you know, you and I did a teaching project last year where we taught a
unit structured around the music of Jay-Z and Taylor Swift, and doing that
project has gotten me into Taylor Swift and gotten me more interested in
listening to the other pop stars that I enjoy, like Carly Rae Jepsen and Hailey
Steinfeld and people like that, as well as Beyoncé’s concert film and the
soundtrack that got put out for that, HOMECOMING. So I feel like I’m
listening to a lot of pop divas more than anything else at the moment—other
than the ambient electronic music that I’m always listening to when I’m working
or going to sleep. That’s kind of a mainstay.
M: So your last album was “haunted by pop music.” Do
you think all this listening will bleed into your music in any way?
A: I don’t know. I think there’s a technical
limitation. I can only make music that sounds so much like pop. That
“Landslide” cover is about as close as I think I can get to making legit pop
music. With the Bon Iver cover, I was trying to make a pop song into a drone
track. You can definitely tell that there’s a verse and a chorus there, but it
all sort of bleeds into each other. I think I’m more comfortable in that mode.
“Landslide” took so long to make, and I don’t think that is my wheelhouse. But
I can’t help but be influenced by the structure and melody of pop music in
whatever I make.
M: It is the era of the DJ in pop music.
A: That’s true.
M: I have one more question to ask. Obviously your
music is on Bandcamp, and you communicate a lot with people via the internet.
The internet and electronic music are really closely intertwined.
M: Yeah, exactly. And you as an artist probably would
not exist as an entity without the internet and Bandcamp. What are your
feelings on the role of the internet in your music and your distribution? Is
this just a necessary thing that you do, or are you actually interested in the
internet as a medium for music?
A: My answers for this are pretty much the standard
answers you’ll hear from about anybody. There are gifts and curses to the
internet being a music-distributing landscape. It democratizes music, because anyone
can upload their stuff—i.e. me—but it also makes there be so much of it that
you can’t get your music heard, and you can’t find the music that you might
otherwise be into because there’s just so much out there. In terms of how I
feel about the internet as a platform, there’s a reason I’ve chosen to take the
route of Bandcamp to release my music, because I think that Spotify and Apple
are both pretty nefarious companies when it comes to the way they treat artists
(ed. note: in fact, since this interview, Spotify has stopped allowing artiststo upload their own music directly); Bandcamp is really the only platform that
allows for the artist to actually be compensated however they would like to be
compensated, whether they are fine giving it away for free or they want a
specific amount of money to distribute physical copies or whatever. I have
recently changed my setting on Bandcamp from being a pay-what-you-want artist
to being an artist where all of my music costs money to buy. Both of my records
now cost $7. I’ve gotten maybe three or four purchases total, so that has put a
limitation on how many people are listening to my music, because it seems like
there’s a paywall, even though you can stream it on the page if you want to.
But I also think that when all music is given away for free—i.e. Spotify or
Soundcloud or the pay-what-you-want artists on Bandcamp—music is essentially
valueless, and the audience doesn’t necessarily feel that what they have access
to actually has tangible value. Whereas if you actually pay money, you’re more
likely to actually listen to it. Putting a numerical dollar amount on my music
has sort of functioned as a way to make my music appear more valuable, whether
or not that has actually been the case. I think I don’t have an audience
because people aren’t likely to stumble across my music. My music doesn’t have
any marketing push behind it, so the only way you’re going to hear about it is
if you are my friend personally or you follow me on Twitter and you happen to
see one of my tweets pushing my album.
M: You don’t want to go the Soulja Boy / Lil Nas X
route of relentlessly self-promoting?
A: Relentlessly hacking and meme-ing my way to
popularity? Again, I think there is a low ceiling for how popular any ambient
electronic artist can get, even if I was to try to game the system that way. So
I’m pretty resigned at the moment to making music for myself and being happy
with whoever stumbles across my way who happens to appreciate the music. I’m
really doing this as a creative outlet for myself more than anything else. But
I do put a lot of thought into the presentation of my music: the track titles
and album artwork and the construction of albums. So I want it to be listened
to and engaged with, but I’ve accepted my fate that there’s only so much I can
do to make that happen.
You can listen to / buy Andrew's music at his Bandcamp page.
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